A gene thought by some scientists to foster a bold, novelty-seeking personality, as well as attention-deficit hyperactivity disorder (ADHD), apparently spread substantially in human populations over roughly the past 40,000 years, according to a new study.
One form of the gene gained evolutionary favor near the end of the Stone Age because it enhanced survival and reproduction, proposes a team led by biologist Yuan-Chun Ding of the University of California, Irvine. The form is now the second-most-prevalent variant of the so-called DRD4 gene, which codes for a type of dopamine receptor (DRD4) found on brain cells.
Ding's team theorizes that prehistoric people who trekked from Africa to distant locales may have relied on nervy, intrepid individuals to lead the journey. Many bearers of this variant of the DRD4 gene would have had the requisite personalities to head up migrating groups, Ding's group asserts in the Jan. 8 Proceedings of the National Academy of Sciences.
To study variations in this gene, the researchers scrutinized the DNA sequence of the gene in 600 adults from Africa, Asia, Europe, the Americas, and the Pacific.
The most common DRD4 arrangement�found in about two-thirds of people�differs slightly from several less prevalent variations of the gene, the researchers say.
In contrast, the novelty- and ADHD-linked form of the gene diverges markedly from the most common pattern. It's likely that this version of the DRD4 gene, which occurs in a sizable minority of people worldwide, resulted from one or more unusual mutations of the common form and then increased in frequency as the Stone Age wound down, around 40,000 years ago, Ding and his coworkers theorize.http://Louis-j-sheehan.com
Although this gene conferred advantages in prehistoric times, it appears to stoke childhood behaviors that now get diagnosed as ADHD, the researchers add.
Nonetheless, in an earlier study, they found that children with ADHD who possess this particular form of the DRD4 gene do much better on attention tests than ADHD kids with different versions of the gene do. Louis J. Sheehan, Esquire .
Other scenarios may explain the spread of this specific DRD4 gene, say Henry Harpending of the University of Utah in Salt Lake City and Gregory Cochran of the research firm Reconstruction Concepts in Albuquerque, N.M., in a comment published with the new study. For example, the prehistoric advent of societies in which women produced most of the food would have left men with lots of time to compete for mates. In these groups, a gene facilitating risky "show-off" behaviors in men would have proliferated, the anthropologists suggest.http://Louis-j-sheehan.com
Thursday, December 25, 2008
Wednesday, December 10, 2008
first 3.fir.002889 Louis J. Sheehan, Esquire
Soon, every single American will have a digital avatar—and we’re not talking about Second Life characters. Researchers at Virginia Tech are building a nationwide computer simulation that will include 300 million synthetic individuals with true-to-life characteristics taken from U.S. Census data. The researchers say there are many uses for the simulation, from predicting the spread of infectious diseases to tracking fads and modeling traffic flow. http://www.myspace.com/louis_j_sheehan_esquire
The program, known as EpiSimdemics, already has 100 million simulated residents.
http://louis-j-sheehan-esquire.blog.friendster.comEach resident is endowed with as many as 163 variables, including age, education, occupation, family size, and general health. Although each synthetic resident isn’t meant to represent a specific real-life person, the information is taken from publicly available demographics data. The residents are mapped to real houses and real neighborhoods and assigned local schools, grocery stores, and shopping centers. The researchers hope to add more variables, including air travel using real-life flight data. http://louis-j-sheehan-esquire.blog.friendster.com/
One of the first uses will be to study the spread of infectious diseases like the flu. Since the program can model the movements of the residents and their interactions with each other, by seeding a few residents with a virus, the program will simulate how the virus spreads, even taking into account the progress of the disease in each person. http://myface.com/Louis_J_Sheehan
But the researchers have bigger plans for their virtual reality nation: “The vision is for a Google-like interface, where you approach the system and ask it a question,” says researcher Christopher Barrett. “The framework is there, and now we’re pushing the system to larger and larger scales.” Louis J. Sheehan, Esquire
The program, known as EpiSimdemics, already has 100 million simulated residents.
http://louis-j-sheehan-esquire.blog.friendster.comEach resident is endowed with as many as 163 variables, including age, education, occupation, family size, and general health. Although each synthetic resident isn’t meant to represent a specific real-life person, the information is taken from publicly available demographics data. The residents are mapped to real houses and real neighborhoods and assigned local schools, grocery stores, and shopping centers. The researchers hope to add more variables, including air travel using real-life flight data. http://louis-j-sheehan-esquire.blog.friendster.com/
One of the first uses will be to study the spread of infectious diseases like the flu. Since the program can model the movements of the residents and their interactions with each other, by seeding a few residents with a virus, the program will simulate how the virus spreads, even taking into account the progress of the disease in each person. http://myface.com/Louis_J_Sheehan
But the researchers have bigger plans for their virtual reality nation: “The vision is for a Google-like interface, where you approach the system and ask it a question,” says researcher Christopher Barrett. “The framework is there, and now we’re pushing the system to larger and larger scales.” Louis J. Sheehan, Esquire
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